A Final Fantasy VII Walkthrough

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North Mako Reactor
Sector 5 Reactor
Don Corneo's Mansion
Sector 7 Slums
Shinra Headquarters
Escape From Midgar
Kalm
Mythril Mine
Junon Harbor
Shinra Cargo Ship
Mt. Corel
The Gold Saucer
Cosmo Canyon
Nebelhiem
Rocket Town
The Keystone
Temple of The Ancients
City of The Ancients
North Past The Snow Fields
The Great Glacier
The Crater
Escape From Junon
Huge Materia
Underwater Reactor
Shinra No. 26
Key of the Ancients
Return to Midgar
The Sister Ray
Junon Harbor

Walk past the first house and head left and down the steps to the Dolphin Offing. Defeat Bottomswell and perform CPR on Priscilla*. Head for the house in the near-right corner of town and talk to the woman standing outside the front door. Get some rest and follow Tifa outside the next morning. Head up the stairs to Priscilla's House and Priscilla will give you the SHIVA MATERIA. Follow her to the beach and talk to her. Jump to the structure above* (with Mr. Dolphin's help), head left to climb the ladder, and make your way to the opposite end of the Airport.

Enter the Locker Room to the left of the Commander, examine the open locker, and change into the Shinra uniform. Rehearse the Welcoming March and follow the Commander to the parade route. Take your place in line and participate in the Welcoming Parade. The TV Producer will send you one of four gifts depending on the Live TV Ratings*: a GRENADE (lowest), six POTIONS, six ETHERS, or 5000 GIL (highest). After the others are dismissed, you'll be forced to rehearse for the Junon Military Send Off. When you've had enough, head out and consider exploring and going shopping* on your way to the Dock. Participate in the Send Off and Heidegger will give you an item depending on the President's Mood: SILVER GLASSES (worst), an HP PLUS MATERIA, or the FORCE STEALER (best). Once you've been dismissed, board the Shinra Cargo Ship.

STRATEGY
Bottomswell: Bottomswell attacks from a considerable distance. Only characters with long range weapons, such as Barret and Yuffie, or one with the Long Range Materia equipped can harm it with normal attacks. Other characters will have to use Magic and Limit Breaks. As a flying monster, Bottomswell is weak against Wind. Equip the [Choco/Mog]-[Elemental] combination in linked slots on the weapon of any party member possessing a long range attack. On that person's first turn, summon Choco/Mog to unleash their Wind-based attack and follow up with normal attacks (as they now carry a Wind element property). Bottomswell can use an attack called Water Bubble, encasing a single member of your party in a bubble reminiscent of Reno's Pyramid. In addition to being temporarily removed from battle, the victim will lose HP at a steady rate until the bubble can be broken by a Magic attack. Your most efficient STRATEGY would be to use magic that targets all opponents, freeing the prisoner and damaging the enemy at the same time. As a dying gesture, Bottomswell will use its strong Big Wave attack. Be prepared by keeping your entire party's HP reasonably high. [POWER WRIST]

*NOTES
CPR: Cloud will inhale ten times then automatically exhale and start over. Try to breathe just before the meter hits the top of the tenth gulp of air and you should be able to resuscitate Priscilla in just a few breaths.


Mr. Dolphin: The best spot to blow the whistle from is right along the near edge of the screen in the middle of the area directly under the tower. Boosting your ratings: Perfection doesn't necessarily generate high ratings. Taking your position then shouldering your rifle like a mad freak seems a more bankable strategy than trying to be 100% accurate.

Shopping and Visitor's Guide

The farthest doorway in Upper Junon leads to the Materia Store, where you'll have your first chance to acquire SEAL MATERIA @ 3000 Gil and REVIVE MATERIA @ 3000 Gil. Enter the adjacent alley to find the Weapon Store, where you'll have your first opportunity to obtain the DIAMOND PIN @ 1300 Gil. The nearest doorway leads to the Barracks. Talk to the soldier in the near-right corner and follow him downstairs to find the Respectable Inn, a.k.a. Beginner's Hall (Intermediate). Pick up the ENEMY SKILL MATERIA in the near corner and climb back up the ladder. Head upstairs and grab the 1/35 SOLDIER and MIND SOURCE in the left room and the LUCK SOURCE in the right room. Take the stairs to the top floor and pick up the POWER SOURCE in the far-left room and the GUARD SOURCE in the near-right room. Head for Lower Junon, enter the second door on the right, and go straight to the top floor for your first chance to obtain SILVER GLASSES @ 3000 Gil and a HEADBAND @ 3000 Gil. Return to the street, take the next doorway to the left, and pick up the SPEED SOURCE in the near-left corner. Go upstairs and you'll find a 1/35 SOLDIER on a chair in the middle area.