A Final Fantasy VII Walkthrough

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North Mako Reactor
Sector 5 Reactor
Don Corneo's Mansion
Sector 7 Slums
Shinra Headquarters
Escape From Midgar
Kalm
Mythril Mine
Junon Harbor
Shinra Cargo Ship
Mt. Corel
The Gold Saucer
Cosmo Canyon
Nebelhiem
Rocket Town
The Keystone
Temple of The Ancients
City of The Ancients
North Past The Snow Fields
The Great Glacier
The Crater
Escape From Junon
Huge Materia
Underwater Reactor
Shinra No. 26
Key of the Ancients
Return to Midgar
The Sister Ray
The Gold Saucer

When you arrive at the Gold Saucer, purchase a pass from the hostess near the entrance (a single pass will cost you 3000 Gil; a lifetime pass, a.k.a. the GOLD TICKET, will cost you 30000 Gil) and proceed to the Gold Gate. Pick an exploring buddy and follow Barret to Wonder Square. A strange being name Cait Sith will read your fortune and join your party to see how it turns out. If you visit Speed Square, you'll meet Dio, the proprietor of the Gold Saucer. He'll tell you he met someone fitting Sephiroth's description, but has no idea where the person went. When you've finished amusing yourself at the Gold Saucer's attractions*, head for Battle Square. After being thrown into Corel Prison, follow Barret through the gate to the next area and find him in the Mayor's Old House (the first building on the right). To seek out the prison 'Boss,' return to the first area and go through the far-left gate. Go through the gate beyond the rift and head right. Head for the far side of the next area* and defeat Dyne. After a brief meeting with Mr. Coates, Ester will escort you to the Jockey's Lounge in the Gold Saucer. Pick up the RAMUH MATERIA near the far-right corner of the table and talk to Ester to begin the Chocobo Race*. Win the race and Dio will present you with the Buggy and point you toward Gongaga.

STRATEGY
Dyne: Barret will square off against Dyne one-on-one; make sure he's prepared for a solo fight. Equip Restore Materia and anything that bolsters his repertoire of attacks (such as Enemy Skill, Summon and strong Magic Materia). Trade blows with your opponent, keeping your HP relatively high. Use Limit Breaks (except Hammerblow) as they become available and Dyne should quickly succumb. [SILVER ARMLET]

*NOTES
Gold Saucer: Though some of the attractions will be unavailable to you at this time, you'll still have the chance to win a few valuable prizes. For complete details about what the Gold Saucer has to offer, refer to the Gold Saucer section of Optional Quests. En route:
Watch out for a creature called Death Claw. Manipulate it and turn its LASER attack against the member(s) of your party with Enemy Skill Materia equipped and you'll learn its Enemy Skill. Chocobo Racing: The contestants in this race aren't very advanced and it shouldn't be overly difficult to win. Before the race begins, press [SELECT] to take manual control of your Chocobo. Increase your speed [O] and hold [R1 + R2] to continually recover your stamina. Sprint [T] in short bursts, taking care to keep at least a fair bit of stamina in the gauge, and you should win easily.

OPTIONAL QUESTS:
The Gold Saucer (Wonder Square, Speed Square, Chocobo Square)